Meeting Minutes

Minutes from meetings....

Ben Durham - programming,

Adam Armstrong - business, theory craft, web stuff

Brian Horban - art, modeling, animation, textures, effects, mapping, note taker

Pat Curry - research, theory craft, modeling

Game design sessions for Hero Defense

 Friday, July 27, 2012 

cambam flow organization? for notes, networking?

questions to be answered...


 * 1) Engine ?
 * 2) Personnel ?


 * 1) Game design ?

Partcial answers -
 * 1) Legal issues ?


 * 1) which engine to use for which platforms
 * 2) who do we need to add for workload
 * 3) Co-op, defense, non-persistent
 * 4) dota 2 assets available?

features - external leveling for high level characters (stats or cosmetic)

cosmetic customization

objective defense style

game modes - hero defense/offense, onslaught,

For next time -

Find an engine,

<p style="color:rgb(0,0,0);font-family:arial;font-size:small;line-height:normal;">Find out about dota2 legalization...

<p style="color:rgb(0,0,0);font-family:arial;font-size:small;line-height:normal;margin-left:24px;text-align:center;"> Friday, August 3, 2012

<p style="margin-top:1em;margin-bottom:1em;line-height:normal;">Dota 2 legal issues pending....

<p style="margin-top:1em;margin-bottom:1em;line-height:normal;">Engine choices - <p style="margin-top:1em;margin-bottom:1em;line-height:normal;">Source - <p style="margin-top:1em;margin-bottom:1em;line-height:normal;">limitations - Only mac and pc, <p style="margin-top:1em;margin-bottom:1em;line-height:normal;">positives - networked, best multiplayer, documentation <p style="margin-top:1em;margin-bottom:1em;line-height:normal;">Unreal - <p style="margin-top:1em;margin-bottom:1em;line-height:normal;">limitations - expensive, limited progaming ability <p style="margin-top:1em;margin-bottom:1em;line-height:normal;">positives - best graphics capability <p style="margin-top:1em;margin-bottom:1em;line-height:normal;">Shiva - <p style="margin-top:1em;margin-bottom:1em;line-height:normal;">limitations - unknown <p style="margin-top:1em;margin-bottom:1em;line-height:normal;">positives - most platforms supported, open source <p style="margin-top:1em;margin-bottom:1em;line-height:normal;">Unity - <p style="margin-top:1em;margin-bottom:1em;line-height:normal;">limitations - unknown <p style="margin-top:1em;margin-bottom:1em;line-height:normal;">positives - ease of use, open source

<p style="margin-top:1em;margin-bottom:1em;line-height:normal;">need to benchmark Shiva and Unity...

<p style="margin-top:1em;margin-bottom:1em;line-height:normal;">Focus needs to be on PC market first.

<p style="margin-top:1em;margin-bottom:1em;line-height:normal;">For next week -

<p style="margin-top:1em;margin-bottom:1em;line-height:normal;">need to check out Shiva and Unity.

<p style="margin-top:1em;margin-bottom:1em;line-height:normal;">Ben will be working with steam

<p style="margin-top:1em;margin-bottom:1em;line-height:normal;">Work on game mechanics.

<p style="margin-top:1em;margin-bottom:1em;line-height:normal;">Brian work with pat on modeling.